diff options
Diffstat (limited to 'src/include/game/ai.h')
-rw-r--r-- | src/include/game/ai.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/include/game/ai.h b/src/include/game/ai.h new file mode 100644 index 0000000..d9bc80d --- /dev/null +++ b/src/include/game/ai.h @@ -0,0 +1,29 @@ +typedef struct { + int location; + segment2 player; + segment2 opponent; + vec2 intersection; + float t_player, t_opponent; +} AI_Configuration; + +typedef struct { + float front, left, right, backleft; +} AI_Distances; + +typedef struct { + int minTurnTime[4]; + float maxSegLength[4]; + float critical[4]; + int spiral[4]; + int rlDelta[4]; +} AI_Parameters; + +extern AI_Parameters ai_params; + +void ai_getDistances(int player, AI_Distances *distances); +void ai_getClosestOpponent(int player, int* opponent, float *distance); +void ai_getConfig(int player, int opponent, AI_Configuration *config); +void ai_aggressive(int player, int opponent, int location, + AI_Distances *distances); +void ai_evasive(int player, int opponent, int location, + AI_Distances *distances); |