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#ifndef NEBU_BASIC_TYPES_H
#define NEBU_BASIC_TYPES_H
typedef struct List List;
struct List {
void *data;
List* next;
};
typedef struct {
unsigned int current;
unsigned int lastFrame;
unsigned int offset; /* from SystemGetElapsedTime() */
unsigned int dt; /* current - lastFrame */
/* float timeScale; */
} SystemTime;
#endif
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