blob: 64bf0a475df39f87c6990e07fc0b468d1cacbec9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
|
#ifndef NEBU_RENDERER_GL_H
#define NEBU_RENDERER_GL_H
#include "SDL_opengl.h"
#include <stdio.h>
#include "video/nebu_quad.h"
#define POLY_COUNT
#define RENDERER_TYPE_ALL 255
#define RENDERER_TYPE_COLOR 1
#define RENDERER_TYPE_NORMAL 2
#define RENDERER_TYPE_TEXTURE_COORD 4
#define RENDERER_TYPE_TEXTURE 8
#define RENDERER_TYPE_TEXTURE_MODE 16
extern void initRenderer();
extern void printRendererInfo();
extern void renderQuad(Quad *q);
extern void renderTris(Tris *q);
extern void clearState();
typedef struct GLstate {
int tex_id; /* current texture */
int tex_env_mode; /* current texture env mode */
int binds; /* texture bind changes - used for statistics only */
int mod_changes; /* mode changes - used for statistics only */
int type_mask; /* which modes to change */
} GLstate;
typedef struct Renderer {
/* shows capabilities of the renderer */
int ext_filter_anisotropic;
} Renderer;
extern Renderer renderer;
extern GLstate *state;
#endif
|