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#include "filesystem/path.h"
#include "filesystem/dirsetup.h"
#include "Nebu_filesystem.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// #include <unistd.h>
#include <limits.h>
#ifndef PATH_MAX
// #warning PATH_MAX "is not defined in limits.h!"
#define PATH_MAX 255
#endif
static char preferences_dir[PATH_MAX];
static char snapshots_dir[PATH_MAX];
static char data_dir[PATH_MAX];
static char art_dir[PATH_MAX];
static char music_dir[PATH_MAX];
static char scripts_dir[PATH_MAX];
void initDirectories(void) {
if(PREF_DIR[0] != '~')
sprintf(preferences_dir, PREF_DIR);
else
sprintf(preferences_dir, "%s%s", getHome(), PREF_DIR + 1);
if(SNAP_DIR[0] != '~')
sprintf(snapshots_dir, SNAP_DIR);
else
sprintf(snapshots_dir, "%s%s", getHome(), SNAP_DIR + 1);
#ifdef LOCAL_DATA
#ifdef macintosh
sprintf(data_dir, ":data");
sprintf(art_dir, ":art");
sprintf(scripts_dir, ":scripts");
sprintf(music_dir, ":music");
#else
sprintf(data_dir, "data");
sprintf(art_dir, "art");
sprintf(scripts_dir, "scripts");
sprintf(music_dir, "music");
#endif
#else
sprintf(data_dir, "%s%c%s", DATA_DIR, SEPARATOR, "data");
sprintf(art_dir, "%s%c%s", DATA_DIR, SEPARATOR, "art");
sprintf(scripts_dir, "%s%c%s", DATA_DIR, SEPARATOR, "scripts");
sprintf(music_dir, "%s%c%s", DATA_DIR, SEPARATOR, "music");
#endif
/*
printf("directories:\n"
"\tprefs: %s\n"
"\tsnaps: %s\n"
"\tdata: %s\n"
"\tart: %s\n"
"\tscripts: %s\n"
"\tmusic: %s\n",
preferences_dir, snapshots_dir,
data_dir, art_dir, scripts_dir,
music_dir);
*/
makeDirectory(preferences_dir);
makeDirectory(snapshots_dir);
}
char* getPath( int eLocation, const char *filename) {
char *path = getPossiblePath( eLocation, filename );
if( fileExists(path) )
return path;
fprintf(stderr, "*** failed to locate file '%s' at '%s' (type %d)\n",
filename, path, eLocation);
assert(0);
free(path);
return NULL;
}
char* getPossiblePath( int eLocation, const char *filename ) {
char *path = malloc( PATH_MAX );
sprintf(path, "%s%c%s", getDirectory( eLocation ), SEPARATOR, filename);
return path;
}
const char* getDirectory( int eLocation ) {
switch( eLocation ) {
case PATH_PREFERENCES: return preferences_dir; break;
case PATH_SNAPSHOTS: return snapshots_dir; break;
case PATH_DATA: return data_dir; break;
case PATH_SCRIPTS: return scripts_dir; break;
case PATH_MUSIC: return music_dir; break;
case PATH_ART: return art_dir; break;
default:
fprintf(stderr, "invalid path type\n");
assert(0);
}
return NULL;
}
char *getArtPath(const char *artpack, const char *filename ) {
char *path = malloc( PATH_MAX );
sprintf(path, "%s%c%s%c%s",
art_dir, SEPARATOR, artpack, SEPARATOR, filename);
if( fileExists(path) )
return path;
sprintf(path, "%s%c%s%c%s",
art_dir, SEPARATOR, "default", SEPARATOR, filename);
if( fileExists(path) )
return path;
fprintf(stderr, "*** failed to locate art file '%s', giving up\n", filename);
assert(0);
free(path);
return NULL;
}
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