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#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include <sys/ioctl.h>
#include <errno.h>
#include <SDL2/SDL.h>
#include "main.h"
#include "bluetooth.h"
#include "io.h"
int main(int argc, char *argv[])
{
if (getuid() != 0){fprintf(stderr,"Root is required to bind to the bluetooth PSM ports.\n"); exit(1);}
// bdaddr_t address = findBluetooth();
bdaddr_t address;
str2ba("no",&address);
int result = connectBluetooth(address);
if (!result){fprintf(stderr,"Connecting to bluetooth failed!\n"); exit(1);}
SDL_Init(0);
/* When using a Wii Remote, all input reports are prepended with 0xa1 and all output reports are prepended with 0xa2
* Output reports are sent over the data pipe, which is also used to read input reports.
* The control pipe can be used for certain reports on original Wii remotes, but such is bad practice.
* Input reports are reports from the Wii remote to the Wii and output reports are reports from the Wii to the Wii remote
*/
struct state *remoteState;
remoteState = &newState;
initState(remoteState);
/* The wiimote appears to spam a massive amount of random garbage with 0x3X reports pre "sync".
* Such "feature" isn't implemented, hopefully no "server" expects it.
*/
uint8_t *buff = malloc(MAX+1);
if (!buff){fprintf(stderr, "Malloc failed!\n"); exit(1);}
/* When sync "succeeds", the mode changes to 0x20 without explanation */
remoteState->mode = 0x20;
printf("DataSock value: %d\n", dataSock);
printf("ControlSock value: %d\n", controlSock);
int ret;
/* communication is handled via a read/write loop */
while (1)
{
ret = read(dataSock, buff, MAX);
if (ret == -1){fprintf(stderr,"Read error! Errno: %d, Error: %s\n",errno,strerror(errno));}
else if (ret){dataRecieved(buff, ret, remoteState);}
/* read() May return 0, in that case we just carry on */
usleep(1000);
if (!skipWrite)
{
ret = writeCommand(remoteState);
if (ret == -1){fprintf(stderr,"Write error! Errno: %d, Error: %s\n",errno,strerror(errno));}
else {fprintf(stderr,"Actually wrote %d bytes!\n",ret);}
usleep(1000);
}
else {skipWrite = false; fprintf(stderr, "Write skipped\n");}
}
free(buff);
close(controlSock);
close(dataSock);
}
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